


The UV-Packer SDK, used by software developers and studios to customise the plugin, or to integrate it into other tools, remains a commercial product. MAXScript, docs, statistics & morSupport and maintenance.Fast and precise packing of massive polygon assets and UV-clusters.We can’t find a changelog for version 3 online, but 3d-io describes the highlights of the software – including functionality added in previous releases – as follows: “It is massively optimized for 2020+ workflow and market requirements: it can deal with extreme high-polygon assets and thousands of UV clusters with ease.” Version 3 of the software now available free to game and visualisation artistsģD-io describes the latest version of the plugin, UV-Packer 3, as “geared to the needs of 3D artists, game studios, arch viz, photogrammetry … and 3D product designers”. The product site shows UV-Packer packing 8,000 UV clusters for an 80,000 polygon building in 3 seconds, achieving 48% UV space usage, compared to 110 seconds and 35% space usage for Max’s native UV tools. It is resolution-independent – so packing times remain constant, regardless of the resolution of the textures – and supports tiled UV layouts, used in applications like ZBrush. The software automatically arranges the UV islands of a model to minimise wasted UV space, reducing total file sizes for sets of texture maps. Originally released in 2008, and previously sold for $130, UV-Packer is a UV packing plugin for 3ds Max. Plugin developer 3d-io has made UV-Packer, its automated UV packing tool, available for free.Īs well the new price tag – or lack thereof – 3d-io describes the latest version, UV-Packer 3 for 3ds Max, as “massively optimized for 2020+ workflow” and capable of dealing with “extreme high-polygon assets”.Ī new Blender version of the plugin is also in development.Ī high-performance automated UV packing plugin for 3ds Max
